Callum Dourneen
Game Developer
Self Image
I’m a dedicated game programmer, passionate about crafting immersive gameplay and solving complex challenges. From building platformers to optimizing code performance, I approach every project with creativity and efficiency.

Projects

ā³ 240 Hours šŸ›  Unreal Engine šŸ”„ In Progress

Project Taxi

Project Taxi is an immersive taxi simulation game where players navigate a bustling open-world city, picking up passengers and delivering them to their destinations on time. Manage your taxi business by expanding your fleet, hiring drivers, and maintaining your vehicles.

ā³ 30 Hours šŸ›  Unreal Engine šŸ”„ In Progress

Project Roomba

Fast-paced, quirky party game where you take control of a determined little roomba on a mission to clean up the most dirt! Strategically collect dirt, zoom around the arena with speed-boosting power-ups, or grow larger to sweep up even more mess.

ā³ 70 Hours šŸ›  Unity āœ… Completed

Frolic Frog

Guide a cheerful frog skyward in this addictive platformer inspired by classic arcade games like Doodle Jump. Customize your amphibious avatar, dodge obstacles, and see how high you can leap!

Education
Birmingham City University (2022 - 2024)
BSC Video Game Development - First Class
Technical Skills
C++
Unreal Engine
Unity
Blender
Python
Game Design